Monday, 15 June 2015

LO4: Debugging

The first Issue I had was making the bowling pin destructible, in order to do this i made another bowling pin and placed it in Unreal, I then added the blueprints so that pins would disappear when hit by the ball.




The second problem that occurred was the end game text, this proved to be a problem as the text was too small and didn't appear at the correct time, however this was fixed with the use of blueprints,


The final problem we encountered was the appearance of the pin, for an unknown reason the bowling pin was not smooth, this was fixed within Unreal.